rFactor 2

Published on August 31st, 2012 | by Alisdair

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rFactor 2 – Test Build 107 Released

Image Space Incorporated have released a new development build for their open beta title rFactor 2.

The new build brings various changes to the title such as new turbo code, HDR debug and also brings a large list of bug fixes to the title. No new content was added in this development build the changes that have been made in preparation for the new Formula Two car which is expected to be available later this year.

UPDATE 7 (Build 107) Changelog (August 29, 2012):
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Note: These release notes were compiled from small dev notes. Wrong category is possible. 

GRAPHICS:
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Added some HDR debug

GAMEPLAY:
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made spin correction not work while on pitspot.

PHYSICS:
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turbo code
working turbo code minus intercooler (but we’re ignoring the decreased charge density until that’s in)
for turbos, made configurable the location of boost pressure measurement for wastegate purposes
fixed intake manifold pressure calc for turbos

AI:
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fixed AI miscalculating fuel needs for fuel multiplier values greater than 1

UI / HUD:
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made multiplayer list “event name” field now “venue name, event name”
virtual mirrors (and toggling them) now work the same for cockpit and TV cockpit
added 2 pairs of x,y offsets to mouseless scroll boxes that can define the position of the specific image within the scrollbox item. (the image used to always be placed at 0,0 and extend to the full extent of the scrollbox item)
increased multiplayer game list buffer & standardized internal buffers for safer future upgrade

BUG FIXES:
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fixed keyboard handling in UI editor (we weren’t handling Windows messages in a special tight loop)
made gamedatabase switches more robust.
fixed net lag issue (which was caused by extra data being sent without regard to appropriate bandwidth limit)
fixed skinning bug with non-retail showrooms
removed redundant gdb value “GrandPrixName”…since it was always identical to “EventName”.
fixed track selection gizmos from stocking multiple copies of the same event.
fixed a bug where main page veh, rfm, or track icon would not show up because it was the wrong format.

MULTIPLAYER:
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Added sort field for sorting by location to NetCommUtil
made the text color of the racegrid participants customizable instead of hard-coded.

Image Source: rFactor 2 forum


About the Author

Alisdair is the founder of Sim News Daily. An all round sim racing fan with a real passion for cars a motor racing. Twitter: @SimNewsDailycom



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