Published on September 5th, 2012 | by Alisdair0
RaceRoom Racing Experience Q&A Part 3 Released
Simbin have released the third part of their recent Q&A series with Simbin employee Diego Sartori. The Q&A series centered around their upcoming title Race Room Racing experience as we learn more information about the title and what we can expect to experience in the free-to-play title.
During the third part of the article we learn details on three different topics including multiplayer features, any new gamemodes and also a discussion on the cheat prevention that will be present in the title.
Are there any new game modes such as career?
There are new games modes yes, but not a career mode as such. RaceRoom Racing Experience is based around an online community platform where each player has their own persistent profile. With this approach, playing the game becomes your career and we think that is a more valid form of career than an “artificial” one dictated by the game.
Championship and single race game modes are not new, but we have made new additions to the two game modes worth mentioning.
Multiclass racing (will also be available for multiplayer) is now handled in a way where the winner of each class is celebrated/awarded as victors. In earlier games also featuring multiclass racing the game would only celebrate the overall winner and that we found was not consistent with how multiclass racing works in real life racing scene.
Another new addition is the Adaptive AI that has been introduced in order to prevent the player ever outgrowing the game.