Project CARS

Published on August 31st, 2012 | by Alisdair

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Project CARS – Build 291 Released

Slightly Mad Studios has released this weeks development build which is now available to all Team Members + of the WMD Powered title.

The latest development build comes with various fixes and changes to the title including a list of changes to the Pagani Zonda R along with various vehicle and track exports.

Build 291 (31/8/12, Team Member+)

  • Added support for save/load of attached camera state
  • Online session:
  • * After session join and after host migration, each member will periodically ask the session admin for session setup, if it’s not received automatically. The setup message can be lost under certain timing scenarios
  • * Implemented very basic validation of game setup to at least force an existing track and vehicle (for now)
  • Added getters to track and vehicle list to return an id of a random track or vehicle
  • 360 Session Create/Search/Join work and mesh connections for 2 players – Host/Client
  • Eifelwald – texture update
  • Corrected new glow billboard technique name to match runtime shader
  • Eifelwald foliage update, instances texturemapsimproved and resolution increased, materials tweaked, generic instances trees, treewall colorcorrected
  • New billboard glow shader specifically for trackside lamps
  • Monterey:New textures for Glass building asset
  • Pagani Zonda R glass texture update
  • Pagani Zonda R max file. CPIT materials updates
  • Pagani Huayra max file. Minor fix
  • Pagani Huayra max file. Minor CPIT mirror stretching fix
  • Pagani Huayra files for partners livery for Pagani video. Gold wheels textures added
  • New Pagani Huayra export
  • New Pagani Zonda R export
  • New Bologna export
  • New Eifelwald export


About the Author

Alisdair is the founder of Sim News Daily. An all round sim racing fan with a real passion for cars a motor racing. Twitter: @SimNewsDailycom



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