Assetto Corsa

Published on December 23rd, 2011 | by Alisdair


Kunos Simulazioni Announce Assetto Corsa

Kunos Simulazioni created of highly popular Netkar pro and more recent Ferrair Virtual Academy today have released fresh details on their upcoming title Assetto Corsa. Assetto Corsa means Race Prepared in Italian.

Assetto Corsa is the first video game that will use the new AC Game engine developed by Kunos Simulazioni. The AC engine is a new software technology designed on the basis of the know-how accumulated by the development team while developing Ferrari Virtual academy.

Assetto Corsa is a new PC-based racing game for Windows, expected to be released in 2012. Assetto Corsa is being designed to provide a very realistic driving experience, with single player and multiplayer options, officially licensed cars and tracks developed using Laser scan technology, and the highest level of accuracy possible in reproducing real world motor racing environments. Also, Assetto Corsa will allow for considerable customisation and modification, in order to satisfy
the expectations of professional simracers, gamers who prefer to approach the driving experience more progressively, and hobbyists who just like to collect lots of cars and tracks.

Assetto Corsa takes advantage of the experience acquired by the Kunos Simulazioni team with the development of netKar PRO and Ferrari Virtual Academy, both titles being notable as two of the best in the genre for their advanced physics model and vehicle dynamics. Our R&D office, located just inside the international racing circuit of Vallelunga, allows the team to develop the game with the cooperation of real world racing drivers and racing teams. The Assetto Corsa physics engine has been designed and coded from the ground up, using practical knowledge acquired from working closely with the elite of motorsport in order to engineer the best possible Accuracy of physics and tactility of feeling. A physics engine like this begs to be used with officially licensed content: As such, Assetto Corsa will include renditions of international circuits, global car brands, racing prototypes, historic cars, single seaters and some of the most iconic cars ever built, providing a complete, and exciting, racing experience!

Every day simracing enthusiasts write to us asking for us to add support for modding and customisation to our products. We recognize that in the simracing community there are a lot of talented people able to recreate cars and tracks with accuracy and passion, often to a better standard than commercial products. As such, we have decided to design Assetto Corsa as a modular simulation system that allows players to express themselves at their best by creating the mods they desire. Therefore, within Assetto Corsa the interface, overlays and the core software are designed to be fully customizable allowing additional mods made by the simracing community to
enhance the simulation, allowing it to thrive. Can’t find your favourite car or track? With Assetto Corsa, you will be able to make it yourself! Also, Assetto Corsa will include several racing, practice, and competition options in order to satisfy any need for fun and entertainment.

Main Features

  • DirectX 11 graphics engine
  • Advanced physics model
  • Accurate car dynamic modeling -Innovative artificial intellicence algorithms -Multiplayer races over the Internet
  • Fully customizable graphical user interface -Immersive 3D sounds
  • Official licensed cars (single seaters, Production, GT, GTR, historic F1 and GT cars, prototypes, and so on )
  • Official licensed tracks modeled using Laserscan technology (modern, historic, closed tracks, open courses)
  • Extensive support for user created mods

Check out the trailer and some screen shots below

About the Author

Alisdair is the founder of Sim News Daily. An all round sim racing fan with a real passion for cars a motor racing. Twitter: @SimNewsDailycom

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