Published on September 16th, 2011 | by Alisdair0
F1 2011 Dev Diary 4
Today seen the release of the 4th and final developer diary released. The main topics in this release are the new features mainly safety cars and how they play a major part in your game play strategy, also a small segment is features including DRS, Kers, and the all new pirelli tyres.
“Safety car – a lot of people have been asking us for it. We’d always said we’d only do it when it was absolutely right, so now it’s available in single player and multiplayer,” said Stephen Hood, Chief Games Designer.
“It’s the wild card in the pack,” added Paul Jeal, Senior Producer. “Maybe you’re out in front, maybe you think you’re out the points, and then this key event comes in. Can you dive into the pits and get a lap advantage on everyone else? You have to keep the distance to the car in front of you and behind, you need to do the weaving sequences to keep your tyres up to temperature”
All of the rule changes from the 2011 FIA FORMULA WORLD CHAMPIONSHIP™ are included to give players the authentic FORMULA ONE™ experience. KERS — Kinetic Energy Recovery System — gives players an acceleration boost to launch out of corners. DRS — Drag Reduction System — adds acceleration for overtaking in specified zones around each circuit and the new Pirelli tires affect performance and handling of the cars on track, changing qualifying and racing strategy. “These three things alone make the game feel completely different,” added Stephen Hood.
F1 2011 launches for the Xbox 360, PS3, and PC Games For Windows on September 23rd in the UK (Sept 20th in N.A & Sept 22nd ROW). Bespoke handheld editions of F1 2011 are also in production for Nintendo 3DS™ and PlayStation® Vita, each designed to take advantage of the new platforms’ unique capabilities; specific release dates for the handheld editions are to be announced.